living_memory
Living Memory

How to describe the sheer amazement we felt when we emerged on the other side of the portal? I fear words do not do it justice. Before us was a vibrant world where the memories of the departed abided and reveled in bygone days. Living Memory, or so the Endless called it. How they laughed and smiled as they reminisced upon unfulfilled dreams. Alive in all perceivable ways...yet knowing no loss. So resplendent was every ilm of this paradise, the words rose unbidden to my lips. All this time, it was here—the city of gold.

Elite Hunt Mark Spawn Locations Heat Map

SS RankSS MinionsS Rank A RankA RankB RankB Rank
Arch Aethereater
Crystal Incarnation
The Forecaster
Sally the Sweeper
Cat's Eye
13th Child
Jewel Bearer
mapbackground living_memory SS Rank SB Rank> S Rank A Rank A Rank B Rank B Rank All Locations


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Spawn Window Spawn Trigger
Immediately after successfully killing all 4 minions that spawn after killing the zones S rank. After killing the S rank in the zone, mobs called Crystal Incarnations spawn at various predetermined locations marked above with the black FFXIV circles. Find all 4 of them and kill them before they de-spawn without losing aggro.
Rewards
Sacks of Nuts Tomestone of Poetics Tomestones of Aesthetics Tomestones of Heliometry Cracked Novacluster Cracked Prismaticlusters
400 200 100 50 1 1
SS Rank

Arch Aethereater
Arch Aethereater


  The data we extracted from the mainframe told us that there's an automaton called the Forecaster stationed somewhere in Living Memory. It's a bit of a misnomer, to be honest. It doesn't "report" the weather so much as Ȭontrol" it, manipulating the aether in the air to create and maintain different climates. At least, that's what it was designed to do. According to the error reports we've seen, it's taken on something of a life of its own – and if left unchecked, the chances of it causing an "un"natural calamity are growing by the day. We don't know where it is right now, but we think we might know a way to draw it out. Its Ȯxtreme weather event suppression system" is still operational, you see, so if you can find a way to summon up a localized blizzard or somesuch, it might just come on over and suppress you!
Spawn Window Spawn Trigger
After Previous Kill: 84-132 hours
After maintenance: 50-80 hours
As a Blue Mage cast Northerlies at the S ranks spawn point.
Rewards
Sacks of Nuts Tomestone of Poetics Tomestones of Aesthetics Tomestones of Heliometry Cracked Novacluster Cracked Prismaticlusters
100 100 80 30 1 1
S Rank

The Forecaster
The Forecaster


  She might look like a pretty, porcelain doll, but trust me, you don't want to play with her. As far as we can tell, she was created to keep Living Memory clean. That would explain the song she's always singing: ȭust, dust, go away, come again another day." As to the question of how she came to carry a giant scythe rather than a broomstick... we're still working on it. We sent in a sentry to test how she'd react, but we lost signal straightaway. I assume it's in a lot of little bits by now. Careful she doesn't clean you out, too!
Spawn Window Spawn Trigger
4 to 6 hours Auto spawn after certain time after being killed.
Rewards
Sacks of Nuts Tomestone of Poetics Tomestones of Aesthetics Tomestones of Heliometry Cracked Novacluster Cracked Prismaticlusters
40 30 20 10 Chance of 1 Chance of 1
A Rank

Sally the Sweeper
Sally the Sweeper


  Ah, yes, the floating eyeball. With the tentacles. We called it a cat's eye because of its slit pupil, like a cat's. Also because of the way it rolled around on the floor and made a strange, purring sound when our sentry approached. Just before giving chase and tearing it apart. With its tentacles. Nostalgia was the first to spot it. She said it reminded her of an old saying: "When a cat passes away, it takes the sorrows of its owner with it." She always thought it meant something like "very cloud has a silver lining" that in the face of something so sad, all other worries fade away. But what if a dead cat ⊬tually" takes its owners' sorrows with it to the underworld, and together they meld into a new creature – half pussycat, half "misery incarnate"! Puts you off ever getting a pet...
Spawn Window Spawn Trigger
4 to 6 hours Auto spawn after certain time after being killed.
Sacks of Nuts Tomestone of Poetics Tomestones of Aesthetics Tomestones of Heliometry Cracked Novacluster Cracked Prismaticlusters
40 30 20 10 Chance of 1 Chance of 1
A Rank

Cat's Eye
Cat's Eye


  I expect you saw the odd creatures in Yesterland? The ghosts stitched together from old sheets? Well, one among them caught our survey team's attention. Reason being that we found it "outside" Yesterland. It draped itself across other creatures... and when it floated into the air again, they were gone. We don't know where they went, but we ȭo" know that they never came back! If you're wondering about the name, we took it from an old Alexandrian faerie tale. I would tell you what happens in it, but it would only give you nightmares.
Spawn Window Spawn Trigger
5 Seconds Auto spawn 5 seconds after previous kill.
Sacks of Nuts Gil
100
If this is your weekly mark.
5,000
If this is your weekly mark.
B Rank

13th Child
13th Child


Our exploration of Living Memory is mainly being done by hacking into the mechanical sentries and controlling them remotely. It's a lot safer than actually traveling there, but it does have its downsides. The attention they get, for one. The hacking process takes a lot of time and effort, so you can imagine how much we ⊭ore" those creatures who hound them wherever they go. The jewel bearers are the worst of the lot. If they see anything shiny, they just can't leave it alone. Sometimes they'll pluck the heads off the sentries and run away with them! They're really interfering with our work, so if you come across one on your travels, give it a smack in the chops from me!
Spawn Window Spawn Trigger
5 Seconds Auto spawn 5 seconds after previous kill.
Sacks of Nuts Gil
100
If this is your weekly mark.
5,000
If this is your weekly mark.
B Rank

Jewel Bearer
Jewel Bearer